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Game Design: "9 to Fired"

I was one of the artists assigned to help create a small orthographic top-down stealth game for a project exhibition (URCAD) at UMBC in 2017.

Note: Undergraduate Research and Creative Achievement Day (URCAD) features research, scholarship, and creative work carried out by UMBC undergraduates.

My role was designing, modeling, rigging, and animating the characters, as well as designing any other visual assets such as the logo and exhibition poster.

Logo for "9 to Fired".

Logo for "9 to Fired".

Exhibition Poster.

Exhibition Poster.

Screen Capture of game.

Screen Capture of game.

Screen Capture of game when character is in hiding.

Screen Capture of game when character is in hiding.